![]() ![]() I made a patchbay connection that grabs the monitor output (what you hear) and sends it to virtual 1/2 or 3/4, when you run jack it activates the connection. I've never actually used it for anything before and it took some messing with to get it working but then it sees all the ASIO channels of the apollo. Jack is pretty interesting it's open source for mac linux and windows and reminds me of Rewire with an internal patchbay for audio and midi. It's not something that's ever needed for working with a DAW but I really want to be able to pump up my stereo system with UAD plugins while listening to music or watching a video. Now at least I can listen to Winamp on headphones 1 or 2 with plugins. I don't see any better way to do it but maybe someone else can figure it out. This bypasses the feedback protection warning in the console output routing so you have to be careful not to output from virtual channels back into monitor anywhere. I inserted some plugins and from there sent it to headphone 1 or 2. I was able to use Jack for windows to route the windows system audio / console monitor sound back into virtual channels. ![]() You can route sounds pretty much anywhere to any device on a Mac via Core Audio, but Windows doesn't yet have an equivalent workflow. The Mac OS unifies everything under Core Audio so you have a lot of control and very few conflicts. We recommend disabling system sounds for that reason. If, for example, your DAW session sample rate is different from the system sounds sample rate and you get an email alert, it can hose your DAW session. This really complicates things and makes multi-client use of an audio interface really tricky. Windows uses two separate audio subsystems - WDM for system sounds (browsers, notifications, Windows Media, etc) and ASIO for DAWs. I've been working on Windows a lot lately and have learned that Windows handles audio very differently from the Mac. I have been looking for a third party solution - haven't found one just yet. However, there isn't a way to route WDM audio to Virtual Channels in the Console. Maybe somebody else with a subwoofer can say whether windows configuration will do it.You can route your WDM sounds through the Apollo by selecting it in the Sounds control panel as the speaker source. I havent tried to get it to work because i dont own a subwoofer. I know windows 7 has the 'configure' button to choose if the front or rear speakers are large full-range or smaller speakers.īut it doesnt say anything about re-directing the bass to the other full-range speakers (or the subwoofer). that is a decoder plugin for media player software.īut ac3filter wont work for youtube videos unless you download the video first and play it in the media player. I know ac3filter has a bass management option. I dont know if there is any alternative to using an equalizer to lower the notes you dont want sent to the speaker output. Send that to a program like liveprofessor and you can setup the inputs and outputs to go to 5.1 or 7.1 speaker outputs. virtual audio cable will get your computer audio sent to a vst host because it works like a virtual soundcard and you can choose it in the list of audio hardware as the default.
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